GuideMe Masthead

Smarter HR decisions through VR-driven skill assessments

They trusted us

vistul university logoblackbird logokoźmiński logosgh logowans logoccc logolidl logowans logo

Our Service

Need to build managerial skills within your company?

We help teams grow their employees' competencies through science-based VR assessments.

We skillfully combine gamification and social sciences for the benefit of businesses, universities, and non-profit organizations.

Assessments

600+

People Assessed

2500+

Companies Benefited

17

Woman holding VR headset

Why to do this?

What people think about GuideMe Assessments?

Drag

We trusted you, and we conducted training sessions with our students as part of the management program, specifically in subjects we teach, focusing on Development Center activities. These sessions involved saving a nuclear power plant. Students had the opportunity to use state-of-the-art technologies, including VR headsets, but they also learned crucial substantive areas that they typically only encounter and train in within a business context, in real life, once they are employed by an organization. The students were thrilled, and so were we. We will definitely use your services again, and such a program will become a permanent fixture in our curriculum for students.

Anna Sabat

Knowledge Manager

In this fast-paced world, we’ve grown used to the fact that apps, tests, or AI do a great deal for us. You now have tools that allow you to focus on what truly matters. A competency assessment is almost an “enjoyable experience” for the participant. For the person receiving the report, it’s a complete guide on which direction to take and how intensively to support employees.Did I use it? Of course 😁Do I recommend it? With genuine joy and complete satisfaction.

Agata Rajchel

Business trainer

GuideMe is a great tool for realizing you’re not quite as cool as you thought you were. It’s a solid diagnostic ground for any leader and a real lesson in humility. Thanks to using Łukasz’s tool, my relationship with my business partner has actually improved. I mean it :)

Patryk Bednarz

Founder at BEDNARZ Ventures

Benefits

9 benefits of collaborating with GuideMe

Identify Skill Gaps

Identify Skill Gaps

Learn what your teams are really missing. VR allows you to observe natural reactions that no written test can capture.

Support Career Development

Support Career Development

Build advancement paths based on objective data. Help employees discover their hidden leadership potential in a safe environment.

Boost Employee Engagement

Boost Employee Engagement

Turn boring tests into an exciting adventure. Gamification and VR make the assessment process feel like a benefit rather than a chore.

Enhance Training ROI

Enhance Training ROI

Stop spending your budget on "one-size-fits-all" training. Invest only in the specific areas identified by VR assessments as needing improvement.

Drive Performance Improvement

Drive Performance Improvement

Regular assessments provide data to track progress and improve performance over time.

Improves employer branding

Improves employer branding

Show that your company is firmly in the 21st century. Leveraging modern HR technology attracts Gen Z talent and builds an image of an innovator.

Promote Fairness and Transparency

Promote Fairness and Transparency

Eliminate subjective assessor bias. Standardized VR scenarios give everyone an equal opportunity to showcase their skills.

Align Skills with Business Goals

Align Skills with Business Goals

Ensure your team is ready for future challenges. Align employee competencies with your company's long-term growth strategy.

Improve Hiring Decisions

Improve Hiring Decisions

Assessments during recruitment ensure candidates have the required competencies, reducing bad hires.

Contact us

FAQ

Simple process of the implementation in your organization

After the meeting we come out with:

Arrow rightClear priority for research in your organization.

Arrow rightKnowledge of how exactly the training proceeds, how long it takes and what participants can expect.

Arrow rightBasic knowledge about the VR systems we use.

During the VR Introduction, participants will familiarize themselves with the virtual reality environment. This includes understanding how to use the VR headsets, navigate within the virtual space, and interact with objects. The goal is to ensure everyone is comfortable and prepared for the assessment phase.

The assessment phase involves participants engaging in specific scenarios within the VR environment. These scenarios are designed to evaluate skills, decision-making processes, or knowledge related to the training's objectives. Data is collected during this phase to analyze performance.

In the Outcomes Analyze stage, the data collected during the assessment is thoroughly examined. This involves identifying patterns, strengths, and areas for improvement. The analysis provides insights into the effectiveness of the training and individual performance.

Finally, a comprehensive report is compiled, summarizing the findings from the outcomes analysis. This report highlights key insights, provides recommendations for further development, and can be used to measure the impact of the VR training program within the organization.

Women with Google VR

VR Demo

Test our system

Google VR 3D

FAQ

Commonly asked questions

Our VR assessments offer a unique, immersive experience that allows us to observe real-time problem-solving, information gathering, and communication skills in a realistic simulated environment. This provides deeper insights into a person's capabilities and team dynamics than traditional assessments can typically provide.

Our VR assessments are designed to evaluate essential skills such as problem-solving, information gathering, and communication skills. We focus on competencies crucial for individual and team success, particularly in a managerial context.

A typical GuideMe competency assessment takes approximately 2 hours in total and consists of the following stages for participants:Training (15–20 min): Participants take part in a short session in the "test room" to get comfortable with virtual reality and learn how to use the tools.Main Assessment (45–75 min): Participants go through a multiplayer simulation in which they collaboratively solve designed problem scenarios.Analysis and Reporting: Once the simulation is complete, the recorded material is sent for analysis (conducted by assessors supported by proprietary AI), generating a personalised report for each participant and a summary report for the organisation.

Following the assessment, we analyze the outcomes to generate a comprehensive report. This report provides valuable data to help identify skill gaps, support career development, improve hiring decisions, and align employee skills with business goals. The testimonials suggest the reports offer insightful feedback on individual and team dynamics.

The implementation process is designed to be simple and involves five key steps: a Kickstart Meeting to define priorities and understand the process, a VR Introduction for participants, the Assessment itself, Outcomes Analyze, and finally, a comprehensive Report. You can save a date via Calendly or call us directly to begin the process.